Our top 10 movies of 2016.
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In a meta-commentary about video games and our own free will, INSIDE developer Playdead’s second game (also its second masterpiece after Limbo) forces players to question the nature of control. The story tasks players with guiding a nameless boy through a series of puzzles and platforming levels in a gloomy, harsh world. The resulting journey leads players to escape from armed guards and infected animals, use mind-control helmets, and genetically modify the boy’s body to complete puzzles.