Santa Monica-based game developer Naughty Dog released The Last of Us in a nearly unrecognizable world in 2013. President Obama’s second term provided a backdrop of optimism—a serendipitous juxtaposition for austere art. Players controlled Joel (Troy Baker), the survivor of a zombie outbreak, as he trekked across the country with Ellie (Ashley Johnson), a girl immune to the pathogen. Joel and Ellie journeyed from Boston to Salt Lake City to deliver Ellie to a medical team that could turn her antibodies into a cure.
To me, Uncharted developer Naughty Dog operates on another plane of existence in the gaming sphere. The studio’s story-driven, guided experiences aren’t for everyone, but its games are my Platonic ideal.